The collection of interactions discussing details that reveal more information about the world of The Blackout Club (game).
Pages in category "Discussing Worldbuilding"
The following 200 pages are in this category, out of 323 total.
(previous page) (next page)A
- Player Interactions:A dead town called Glaister, TX
- Player Interactions:A Follower of the Death God
- Player Interactions:A Lot of Them Wanted To Move Here, Why?
- Player Interactions:A Moot Promise
- Player Interactions:A Natural Death Is Far Too Kind
- Player Interactions:A Necessary Evil
- Player Interactions:A Path of Madness and Mischief
- Player Interactions:A Promise of The Ages
- Player Interactions:A Question of Faith
- Player Interactions:A Race To Wield The Old Tongue
- Player Interactions:A Stalker's Beliefs
- Player Interactions:A warning to the club and Old Tongue
- Player Interactions:A watcher visits slippertails
- Player Interactions:A whole new breed of Dream Lice
- Player Interactions:Adult Allies
- Player Interactions:An interview with TID
- Player Interactions:An invitation to The Feast
- Player Interactions:An uncivilised beast
- Player Interactions:Ancient Memories
- Player Interactions:And Like Gods, We Command Angels
- Player Interactions:Antagonising Speak-As-One
- Player Interactions:Army of Vindication
B
- Player Interactions:Before Word or Song, before my kind, a Void, in yours, you have forgotten entirely
- Player Interactions:Being Chosen by THEE-I-DARE
- Player Interactions:BELIEF CHANGES SLOWLY
- Player Interactions:Belief Versus Emotion
- Player Interactions:But make them hate you, they wake in the night, your name on their lips, rest of their lives
C
- Player Interactions:Cage It
- Player Interactions:Chatting with HUNT-THE-STRONG and what his goal is?
- Player Interactions:Chiara's resolve and SPEAK-AS-ONE's mindset
- Player Interactions:Chicken and the Egg with Humans and the Voices
- Player Interactions:Choice and its capacity for evil
- Player Interactions:Chordist Archives and Acoustics
- Player Interactions:Chosen of DFU
- Player Interactions:Close Mouth and Stick to Music
- Player Interactions:CODE WHITE
- Player Interactions:Collect more Old Tongue than he has and wear them like a bandolier
- Player Interactions:Crowe becomes a chosen
- Player Interactions:Crowe faces the wrath of SAO
- Player Interactions:Current Hosts
D
- Player Interactions:Dax and Chad Chad
- Player Interactions:Dax and the Haunted Armpit
- Player Interactions:Dax shares information on Chiara, how they get the Voice Masks and his escape plan
- Player Interactions:Dead Skeptic Deep Diving
- Player Interactions:Debating SAO's Truth and Discussing LL's Origin
- Player Interactions:Details on the Witness Situation
- Player Interactions:DFY Thanks For the Sacrifice
- Player Interactions:DIE-FOR-YOU’s Risky Challenge and Those Who Sought to Use Jasmine
- Player Interactions:Discovering THEE-I-DARE's Sin
- Player Interactions:Discussing NAMELESS, The hunter, and DFU
- Player Interactions:Discussing The Deck and Fragments
- Player Interactions:Discussing The Instrument with TID
- Player Interactions:Discussing The Place Between, Old Tongue, and Getting Meta with TMC
- Player Interactions:Dispatchers and Darkness
- Player Interactions:Doors and Hatches
- Player Interactions:Double Or Nothing
- Player Interactions:Doubt
E
F
- Player Interactions:Find The Names: Everest Biehl
- Player Interactions:Find The Names: Horace Giménez
- Player Interactions:Find The Names: Livia Perdichi
- Player Interactions:Find The Names: Omar uz-Zaman
- Player Interactions:First Chat With TID, Talking About Fragmentation and the Voices
- Player Interactions:First Interaction with THEE-I-DARE
- Player Interactions:Footprints In Diagram
- Player Interactions:From the self comes self interest
H
- Player Interactions:Happily, Absolution Awaits
- Player Interactions:Harper Esposito's whereabouts and a message from Bells
- Player Interactions:Harvests of the Past And The New Warped Harvest
- Player Interactions:He Will Abandon You As He Did Us
- Player Interactions:Hear my warnings
- Player Interactions:Holiday Talk with TID
- Player Interactions:Hosting Age, Song or Death
- Player Interactions:How Is Your Name Said, Child?
- Player Interactions:How the Dare came to be
- Player Interactions:How Voices perceive the world
- Player Interactions:HQ Meets Two Omnists
- Player Interactions:Humans are "Hands" for the Voices
- Player Interactions:Hunter intercepts prayer to SAO
- Player Interactions:Hunter is interested in UC
I
- Player Interactions:I am NOT a nerd, I am a Jock Nerd
- Player Interactions:I Hate to Douse Hope
- Player Interactions:I sWeAr yOu aRe alL goINg to dIE viRGiNs
- Player Interactions:I was by no means the original, the first of me, long ago, nothing but a contrary impulse
- Player Interactions:I Was Perfect
- Player Interactions:I wish to see her survive, if she can exist, a living divide, perhaps it is an omen of more
- Player Interactions:I worry that when I free you all, what hell will you return to
- Player Interactions:IHT About Her Weakness, Hunter and STG
- Player Interactions:IHT Asks About TID and The Triskellion
- Player Interactions:IHT Dream For Spooky
- Player Interactions:IHT talks about the dove mission
- Player Interactions:IHT vists the slug crew
- Player Interactions:IHT, Hosting and Relationships
- Player Interactions:In The Song, all live on as equals
- Player Interactions:IN-HER-TEETH Hosts in Toppenish
- Player Interactions:IN-HER-TEETH talks about Saturation Control
- Player Interactions:IN-HER-TEETH visits with gremlins who know nothing
- Player Interactions:It shapes the Sleeping God, helps their thoughts bind together
J
K
L
- Player Interactions:LAUGH-LAST CHOOSES ME!!!
- Player Interactions:Learning About Pastor Hoadly
- Player Interactions:Learning About The Shape
- Player Interactions:Learning From Toppenish
- Player Interactions:Left behind in the red door
- Player Interactions:Lenka Staneck is Free
- Player Interactions:Lights of Rebellion
- Player Interactions:Lived for the Dare
- Player Interactions:Lost Time, Shattered Mirrors
- Player Interactions:Lucid's Mission
M
- Player Interactions:Maligras is hiding some DFY in her handbag and Gwen gets bagels
- Player Interactions:Maybe Solitude Is No Longer The Most Viable Option
- Player Interactions:Mentioning what happened to Maligras Quiroga
- Player Interactions:Mew and Dane's Fragment
- Player Interactions:Mur's parents may be chordists
- Player Interactions:Murder and Arabella's New Pet
- Player Interactions:Muse challenges IHT to a fight
- Player Interactions:My First TMC Interaction, Visiting the Moon
- Player Interactions:My Potential Chosen
N
- Player Interactions:Name Fragments will heal TID's voice
- Player Interactions:No Longer Warded
- Player Interactions:No meaning here, not yet, they must fail for a few years more, wisdom from pain, yes, done
- Player Interactions:No question is without statement, to ask is to risk the death of truth
- Player Interactions:No tricks, I know what you are doing, you shall not have him
- Player Interactions:NOT I
- Player Interactions:Not Without Courtesy
- Player Interactions:Now I Simply Liberate
- Player Interactions:Now We Don't Have Time to Unpack All That
O
P
S
- Player Interactions:Sacrifice and Mirrors
- Player Interactions:SAO can show mercy
- Player Interactions:SAO explains their purpose to an unknown child
- Player Interactions:SAO on Followership and Reclaiming Humanity
- Player Interactions:SAO on pain in humans, the Adversary, and the preservation of personality in the Song
- Player Interactions:SAO on the Symbol in 922 Hoadly
- Player Interactions:SAO Panics About an Empowered Host In Saturation Control
- Player Interactions:SAO Shared Interaction 1
- Player Interactions:SAO Speaks of Vapors and the First Fire
- Player Interactions:SAO Speaks on the Song and the Adversary
- Player Interactions:SAO talks about Nameless and other subjects
- Player Interactions:SAO talks about SatCon and Chiara
- Player Interactions:SAO talks about the Harvest Season
- Player Interactions:Secrets in the Place Between
- Player Interactions:Seeding Doubt Into the Song and Seeking Answers
- Player Interactions:She Was A Less Wise Part Of Me
- Player Interactions:Signal Decay
- Player Interactions:So Be It, This May Doom Us
- Player Interactions:Speak of a Wolf
- Player Interactions:SPEAK-AS-ONE discusses news and Red Doors
- Player Interactions:SPEAK-AS-ONE Is Here
- Player Interactions:SPEAK-AS-ONE on Lucids and the Scholar
- Player Interactions:SPEAK-AS-ONE on Slaying the Beast and the Outside World
- Player Interactions:SPEAK-AS-ONE talks about the fate of certain Lucid and learns about the Journal
- Player Interactions:SPEAK-AS-ONE warns against wasting their mind
- Player Interactions:Speaking about Host Conditioning with SAO
- Player Interactions:Speaking With TID About His Family
- Player Interactions:Speaking with TID About His Kind
- Player Interactions:Speaking with TID about LL, HTS and SAO
- Player Interactions:Spend years in a lightless cave
- Player Interactions:Spoils of Paranoia
- Player Interactions:Spooky asks IHT what her favorite food was
- Player Interactions:Staneck and Watchers
- Player Interactions:STORIED CITIES OF SIN
- Player Interactions:Storytime with MomDad - Reports, Failure to Speak, and Blood Sacrifice Rants
- Player Interactions:Subliminal Media and the Corrupted Image
- Player Interactions:Sundown On The Horizon
- Player Interactions:Symbols and Breaking Them
T
- Player Interactions:Talking about Cody, Toppenish and DIE-FOR-YOU's fight
- Player Interactions:The Apologies He Wants
- Player Interactions:The Beasts Exile
- Player Interactions:The Beginning of Jokes
- Player Interactions:The beginnings, trust, recruiting SEED-THE-GRUDGE and a warning
- Player Interactions:The best way to make death happy
- Player Interactions:The Curse of the Self
- Player Interactions:The Daughter
- Player Interactions:The First Lie
- Player Interactions:The First TID Host
- Player Interactions:The flesh is relocated, but what one senses, we control
- Player Interactions:The Hunter is not pleased with Lucid snacks
- Player Interactions:The Hunter's Bite
- Player Interactions:The Hunters Contest
- Player Interactions:The hunting horn sounds, the red feast, all are welcome
- Player Interactions:The liars will tell you a tale of woe, but they break you like horses and you bear them until death
- Player Interactions:The Master of Jokes, Laugh-Last