How To Play: Story Premise
You are a teenager from a small, modern town. Each morning, you awaken covered in mud or scratches, with no memory of the night before. You've heard of sleepwalking - but this is different. Sometimes you lose entire days.
There are others like you. Your new group of friends bonded over this shared secret, forming a club to investigate the cause of these BLACKOUTS. Together, you discovered a network of bizarre underground tunnels, hidden just beneath the surface of your quiet community. An uncanny, disorienting music beckoned from below.
You hesitated. But last night, your best friend vanished - and now, a mysterious group of adults wants to eliminate you. You must use whatever abilities you have to strike back, gather proof of their activities, and expose them to the world.
Your friend Bells said something about stealing her parents' car to get out of the National Radio Quiet Zone (NRQZ)... and that she'd finally found proof that our parents have been lying about the blackouts.