Description[edit | edit source]
A set of lockpicks that will help unlock any locked door or locked supply crate holding a mission item, though rather fragile and breaks after use. Players with the Locksmith Minor Power can spawn in a mission with a lockpick equipped. Like all Field Items they spawn in supply crates scattered around the map.
The number of lockpicks are now visible as an icon above the inventory hotbar.
Usage[edit | edit source]
Players can use the lockpicks to unlock locked doors and supply crates. Once a door is unlocked, it will stay unlocked for the rest of the mission, even after an enemy closes the door. Using lockpicks is an alternative quiet and sin-less way to open locked doors or supply crates.
Trivia[edit | edit source]
- Lockpicks are the only Field Item not on display in the Hideout.
- It's currently unknown how many lockpicks a single player can carry, but it is believed to be an infinite amount.
- Prior to Build 24148, it was impossible for a player to see how many lockpicks they're carrying without looking at a locked object first.