The Word

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The Word is a form of communication, separate from The Song.

Description[edit | edit source]

The Word can be stated to be any form of language derived from the first known "non-Old Tongue language" originally created by THEE-I-DARE and fellow independent voices over time, and which is separate from both The Song and Old Tongue. It seems to encompass all modern languages and all those known historically in human history, barring evidence of Old Tongue that may potentially exist.

History[edit | edit source]

Before the Game[edit | edit source]

The word is a form of language stated to be originally created by THEE-I-DARE as a means of speaking with his newly awakened hosts (and the hosts of other independent voices who broke off from the original form of SPEAK-AS-ONE some time after THEE-I-DARE's own split) in a way that did not draw attention from the unconscious hive mind held under control of SPEAK-AS-ONE (likely the precursor to what/or what we know as The Song; which relies on the unconscious), which at the time used Old Tongue to communicate. Old Tongue was easily recognisable and demanded hosts submit to orders that they could not disobey while unconscious; The Word did not demand action amongst hosts who has been awakened, and could be used without drawing the attention of those who did not know it, allowing relatively safe and control-free communication between the (likewise) now awakened, independent Voices. It did take time it seems to truly separate and formulate The Word to be usable and separated from the previous forms of communication known to these hosts however:

THEE-I-DARE has stated in Player Interactions that he helped shape the Word to be distinct from the Song. The Word is "OF ONE MIND. YOURS." whereas the Song "CONNECTS YOU, ASLEEP." [1]

As more and more hosts awakened and tribes separate from the hive mind grew; The Word became more and more common; eventually becoming the main form of communication for human civilizations as SPEAK-AS-ONE fought with their many siblings to regain control of human hosts; a battle that continues to this day, seemingly worldwide as well as within Redacre.

In-Game[edit | edit source]

Within the game players may speak audibly, use text chat or otherwise converse using anything other than Old Tongue emotes to speak in The Word. Players may speak openly using Open Mic Chat, Whisper to themselves (or to a voice if present) using Push to Talk (which can be heard by voices even when a player does not activate it, as long as the mic is not muted), or text on the phone/use sign language via text chat.

The Voices all use The Word to speak to players, though SPEAK-AS-ONE despises the fact that they must communicate using it[2]; with THEE-I-DARE and SPEAK-AS-ONE's Watchers using the word with the assistance of what may be seen as 'visual telepathy' to communicate. In this form of communication a player will see what appears to be a large grey eye repeatedly opening and closing in the middle of their screen; players will then close their eyes in the same way that they would to see The Shape. At this point players will see the Voice in question speaking through red text (Which is the actual 'Word' portion of communication), which will remain either for a short period of time, or until said voice sends another message in place of the previous. In this form of communication a Voice may speak to one player individually without others knowing, or to multiple.

Voices can also communicate 'verbally'; a player/s will hear a Voice speaking to them telepathically and all players present will hear the Voice speaking at the same time. They will appear to speak louder than the surrounding environment, and will be at the same volume irrespective of location.

SPEAK-AS-ONE despises the Word, calling it clumsy, and says the contact they make with hundreds must be slow and careful to verify information in order to keep the Song true and pure.[2]

Trivia[edit | edit source]

  • N/A

References[edit | edit source]

  1. Player Interaction (16 February 2019). Link to Interaction.
  2. 2.0 2.1 Player Interaction (29 March 2019). Link to Interaction.